Paintball Game Zone 1: A Bridge too Far
You are part of a special maine core sent in to capture a key bridge. The allies are relying on you to repel any counter attacks and hold onto the bridge until backup arrives
Paintball Game Zone 2: APC Ambush
ALERT!!!!!! On board the APC's - the driver has stopped. IIntelligence reports that the enemy is in the facinity. An enemy vehicle appears out of the wood 70 meters down the road. Deploy your team and destroy the vehicle. Go..Go..Go!
Paintball Game Zone 3: The Tower
Assigned the humanitarian task of protecting women and children - you are all held up with a guerrilla army bent on reeking havoc! The Geneva convention means nothing out in these badlands.
Paintball Game Zone 4: Fuel Dump
Assigned to protect a fuel dump near to the front line, you are running low on ammunition. Send a patrol out to infiltrate the enemies ammunition dump, while securing your allies fuel supply.
Paintball Game Zone 5: Maginot Line
The most requested field on our site! A deep ditch divides you from the enemy and there are only 5 ways to cross it. Two high level bridges with bunkers at the top, one ground level bridge and two tunnel systems. Do you have the balls to enter the tunnels and emerge in the opposition's territory.
Paintball Game Zone 6: Pill Box Bunkers
Your platoon is resting by your observation post defending the boarder. Intelligence reports that the enemy has overrun the next observation post down the line, your orders are to:"Recapture it".
Paintball Game Zone 7: Trenches
Your team holds a heavily fortified trench system that has come under attack from an enemy mechanical vehicle which blundered upon your position. Intelligence reports that valuable technology is on board, use your initiative to capture and return with the technology.
Paintball Game Zone 8: Border
Your platoon is resting by your observation post defending the boarder. Intelligence reports that the enemy has overrun the next observation post down the line, your orders are to:"Recapture it".
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